intellisense - how? |
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fuxi
Groupie Joined: 15 December 2008 Location: Germany Status: Offline Points: 21 |
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Posted: 17 December 2008 at 8:29pm |
hi,
can someone tell me how to use/configure intellisense? there's nothing about it in the helpfile, only the website tells something about the configuration file :/ i want to use it for javascript. thanks in advance, fuxi |
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SuperMario
Admin Group Joined: 14 February 2004 Status: Offline Points: 18057 |
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Cut\pasted directly from help file:
"Intellisense: Using the configuration files described below you can add intellisense to the syntax editor. To active intellisense press Ctrl + Space anytime during editing." |
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fuxi
Groupie Joined: 15 December 2008 Location: Germany Status: Offline Points: 21 |
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this is strange - i got v12.1 which should be the latest version - but cant find that line :(
can u tell me where it's located at? thx fuxi |
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SuperMario
Admin Group Joined: 14 February 2004 Status: Offline Points: 18057 |
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main page of syntax edit control
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johnlewe
Newbie Joined: 26 October 2007 Location: United States Status: Offline Points: 5 |
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That page says nothing about how to actually modify the file to add intellisense...but you are right, that sentence is in fact quoted.... So, how do you modify the configuration file to provide intellisense?
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John Lewe
Orlando, FL |
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jads
Groupie Joined: 26 August 2008 Status: Offline Points: 32 |
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From the looks of it the just having the Token:Tag= expression in a lexClass will provide values for the intellisense menu. The value seems to be in the list regardless of whether or not the class' parent is active. ParseOnScreen looks like it should do something with the intellisense menu when typing, but doesnt seem to have any effect, whether it is 0, 1 or not there.
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Product: Xtreme SuitePro (ActiveX) version 13.4.0
Platform: Windows XP (32bit) - SP 3 Language: Visual Basic 6.0 SP6 |
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