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Use CXTButton as push-like checkbox

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Joined: 13 May 2004
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    Posted: 16 September 2004 at 3:48am

Hello!

 

Is it possible, to use CXTButton as push-like checkbox?

 

If set a state of button CHECKED, using

m_btn.SetStateX(TRUE);

The button is drawn correctly (pressed).

 

But if the user clicks on the pressed button, it is drawn not pressed, but not changing the state (i.e. GetCheck() == TRUE).

 

To solving this problem, I define ON_BN_CLICKED handler:

void CButtonDlg::OnButton1()

{

             m_btn.SetStateX(m_btn.GetChecked()); // for manual checkbox

             // or

             m_btn.SetStateX(!m_btn.GetChecked()); // for auto checkbox

}

Then the button is works correctly.

 

There is other way?

 

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