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To Remove oledlg.dll Dependency

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RudyL View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote RudyL Quote  Post ReplyReply Direct Link To This Post Topic: To Remove oledlg.dll Dependency
    Posted: 11 September 2009 at 9:01am
Hi,
I found that using Skin Framework would make our APP depend on "oledlg.dll".
Without "oledlg.dll", our APP cannot be launched on some platforms (like WinPE, Windows Preinstallation Environment).

===
Product: Xtreme ToolkitPro 11.1.0 (Unicode, static build)
Platform: Windows PE 3.0 (32/64-bit)
Language: C++ (Visual Studio 2005)
===

Could you please give us some clues if we can remove this dependency while using Skin Framework?

Thanks.

Regards,
Rudy
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znakeeye View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote znakeeye Quote  Post ReplyReply Direct Link To This Post Posted: 14 September 2009 at 3:00am
One solution is to simply deploy the dll.
"In windows/system32, these three files should be inserted : MFC42D.DLL, MSVCRTD.DLL, and oledlg.dll. You can find them in the directory where Visual Studio 2005 installed"
PokerMemento - http://www.pokermemento.com/
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Post Options Post Options   Thanks (0) Thanks(0)   Quote mgampi Quote  Post ReplyReply Direct Link To This Post Posted: 14 September 2009 at 4:03am
Originally posted by znakeeye znakeeye wrote:

One solution is to simply deploy the dll.
"In windows/system32, these three files should be inserted : MFC42D.DLL, MSVCRTD.DLL, and oledlg.dll. You can find them in the directory where Visual Studio 2005 installed"

Hi;
are you shure that the DEBUG versions of MFC42 and MSVCRT should be deployed?
Martin

Product: Xtreme Toolkit v 22.1.0, new Projects v 24.0.0
Platform: Windows 10 v 22H2 (64bit)
Language: VC++ 2022
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ABuenger View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ABuenger Quote  Post ReplyReply Direct Link To This Post Posted: 14 September 2009 at 4:37am
You should never need to deploy the MFC42, it's already pre-installed on all systems.
And of course not the DEBUG version.

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RudyL View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote RudyL Quote  Post ReplyReply Direct Link To This Post Posted: 14 September 2009 at 9:05am
Originally posted by znakeeye znakeeye wrote:

One solution is to simply deploy the dll.

"In windows/system32, these three files should be inserted : MFC42D.DLL, MSVCRTD.DLL, and oledlg.dll. You can find them in the directory where Visual Studio 2005 installed"



Thanks for the suggestion.
However, we are trying not to include oledlg.dll (in case of any legal issues).

Thanks anyway.

Regards,
Rudy
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ABuenger View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ABuenger Quote  Post ReplyReply Direct Link To This Post Posted: 16 September 2009 at 10:49am
Originally posted by RudyL RudyL wrote:

However, we are trying not to include oledlg.dll (in case of any legal issues).

Thanks anyway.

Regards,
Rudy


Get rid of unnecessary includes in StdAfx.h

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