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using VC6 resource editor |
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avi_a ![]() Newbie ![]() Joined: 29 March 2008 Location: Israel Status: Offline Points: 2 |
![]() ![]() ![]() ![]() ![]() Posted: 29 March 2008 at 4:55am |
How can I edit resources that has more than 256 colors.
The VC6 posts an error message and does not open the toolbars.
Thanks for your help.
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Simon HB9DRV ![]() Senior Member ![]() ![]() Joined: 07 July 2005 Location: Switzerland Status: Offline Points: 458 |
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I use paint. The Toolbar's properties show the bitmap name, I usually create a new bitmap with a more sensible name and edit with Paint, save as 24-bit bitmap.
An alternative is to use XTPImageManager()->SetIcons() and provide alternate high-res bitmaps.
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Simon HB9DRV
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avi_a ![]() Newbie ![]() Joined: 29 March 2008 Location: Israel Status: Offline Points: 2 |
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Nice, but I can't edit the toolbar properties or add a new button because the MFC can't load it at all.
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mgampi ![]() Senior Member ![]() ![]() Joined: 14 July 2003 Status: Offline Points: 1201 |
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Hi;
I maintain two bitmaps, one for the VC6 resource editor to load the toolbar with only 256 colors and the final one loaded at runtime with hires colors.
If you don't like to add this additional 'step', you can edit your toolbar resource by opening the .rc file as plain text file (open as...).
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Martin Product: Xtreme Toolkit v 22.1.0, new Projects v 24.0.0 Platform: Windows 10 v 22H2 (64bit) Language: VC++ 2022 |
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