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BUG: context menu position

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bschaer View Drop Down
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Joined: 27 June 2006
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Post Options Post Options   Thanks (0) Thanks(0)   Quote bschaer Quote  Post ReplyReply Direct Link To This Post Topic: BUG: context menu position
    Posted: 25 January 2023 at 2:54pm
Support is itself on life support.  Sad.
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Fredrik View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Fredrik Quote  Post ReplyReply Direct Link To This Post Posted: 08 November 2022 at 3:10am
... not fixed in v. 22
Windows 10, Visual Studio 20157, Toolkit Pro 18.3.0
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Fredrik View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Fredrik Quote  Post ReplyReply Direct Link To This Post Posted: 23 November 2020 at 5:24am
I just checked the status of this bug in 19.3 - and it is still there. 

Hey! It is just changing a '<' to  '=='

!!!

https://docs.microsoft.com/en-us/windows/win32/menurc/wm-contextmenu
Windows 10, Visual Studio 20157, Toolkit Pro 18.3.0
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Fredrik View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Fredrik Quote  Post ReplyReply Direct Link To This Post Posted: 28 January 2019 at 8:04am
Hi CodeJock

Could you change line 4861 in XTPSyntaxEdiCtrl.cpp

if (point.x < 0 || point.y < 0) //keyboard ContextMenu button pressed
To:
if (point.x == -1 && point.y == -1) // keyboard ContextMenu button pressed

Otherwise the context menu will pop up on the center of the screen if you have moved your application to a screen 'left' of your primary where the screen coordinates will be negative.

The second 'if (point.x == -1 && point.y == -1)) should (probably) be changed to "if (!rcWnd.PtInRect(point))".
Windows 10, Visual Studio 20157, Toolkit Pro 18.3.0
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