Codejock Forums Homepage
Forum Home Forum Home > Codejock Products > ActiveX COM > Property Grid
  New Posts New Posts RSS Feed - XtremePropertyGrid class not registered
  FAQ FAQ  Forum Search   Events   Register Register  Login Login

XtremePropertyGrid class not registered

 Post Reply Post Reply
Author
Message
mwpowellhtx View Drop Down
Newbie
Newbie


Joined: 19 April 2012
Status: Offline
Points: 4
Post Options Post Options   Thanks (0) Thanks(0)   Quote mwpowellhtx Quote  Post ReplyReply Direct Link To This Post Topic: XtremePropertyGrid class not registered
    Posted: 19 April 2012 at 10:21pm
Hello,

We're facing a somewhat obscure error that I believe is centered in a AxPropertyGrid (XtremePropertyGrid?) not being registered. It is exactly the type AxXtremePropertyGrid.AxPropertyGrid.

{"Class not registered (Exception from HRESULT: 0x80040154 (REGDB_E_CLASSNOTREG))"}    System.Exception {System.Runtime.InteropServices.COMException}

Is it a simple matter that we need to run one or more of our ActiveX / COM references through RegSvr32?

Of some note, this is occurring at the EndInit() in an InitializeComponents() method after the BeginInit() and initialization has taken place.

It seems like RegSvr32 should do the trick? I've also double checked our project(s) in the solution are targeting x86 and .NET 3.5.

Regards,

Michael
Back to Top
mwpowellhtx View Drop Down
Newbie
Newbie


Joined: 19 April 2012
Status: Offline
Points: 4
Post Options Post Options   Thanks (0) Thanks(0)   Quote mwpowellhtx Quote  Post ReplyReply Direct Link To This Post Posted: 20 April 2012 at 10:39am
More research on the subject... It seems like we should be able to run TlbImp to import the type library from the OCX. We can do this and I land on an Invariant Language Interop output: 44 KB or so. (We're talking OCX version 9.6, so a little dated excuse us).

Rummaging through our artifacts, there is also a Language Neutral Interop (?): 16 KB, which the previous build was using. How do we generate this? Also, the Invariant Language Interop in the previous build was: 52 KB and not 44 KB.

So I'm confused. Should we be running what TlbImp against what Microsoft SDK to arrive at a sane output? Or does it matter as long as we're consistent, in our 64-bit x64 build environment, targeting our 32-bit x86 targets?
Back to Top
mwpowellhtx View Drop Down
Newbie
Newbie


Joined: 19 April 2012
Status: Offline
Points: 4
Post Options Post Options   Thanks (0) Thanks(0)   Quote mwpowellhtx Quote  Post ReplyReply Direct Link To This Post Posted: 20 April 2012 at 11:06am
Anyone? Anyone at all?

I'll posit this: it looks like if we use Microsoft SDK v6.1 TlbImp, we're targeting .NET Framework 4. Not sure we want to do this, or we want to target 3.5 SP1 for sure (at least for the time being).

Downloading 3.5 SDKs now. Will see if that helps with anything...

Thank you...
Back to Top
mwpowellhtx View Drop Down
Newbie
Newbie


Joined: 19 April 2012
Status: Offline
Points: 4
Post Options Post Options   Thanks (0) Thanks(0)   Quote mwpowellhtx Quote  Post ReplyReply Direct Link To This Post Posted: 20 April 2012 at 12:12pm
Okay so for now, Ive triaged the issue by simply registering the OCX during the build process. Gets us by in the meantime.

A little further out, I'd like to treat the Interop more like an intermediate output of the build process and have TlbImp import the correct interop for .NET Framework 3.5 and not 4.
Back to Top
 Post Reply Post Reply
  Share Topic   

Forum Jump Forum Permissions View Drop Down

Forum Software by Web Wiz Forums® version 12.04
Copyright ©2001-2021 Web Wiz Ltd.

This page was generated in 0.156 seconds.