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Why assume my instance?

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scruzer View Drop Down
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Joined: 01 February 2008
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    Posted: 01 February 2008 at 12:08am
On my first attempt to use the toolkit, I ran into a problem immediately.

I decided to use the CXTTrayIcon class.  Upon attempting to use the animation support -- I found that I must submit the icon's by ID. ONLY.

In my world, I make branded versions of my software.  All of my branded resources live in a dll.

I guess, I just want to say -- please don't write API's that always assume "this module" as the resource source....

Or provide a way to override such things without updating the source....  or... something easy.

Thanks
-p
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Oleg Quote  Post ReplyReply Direct Link To This Post Posted: 01 February 2008 at 1:39am
Hi,
Here method you need:
CXTTrayIcon::SetIcon(HICON hIcon)
Oleg, Support Team
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Post Options Post Options   Thanks (0) Thanks(0)   Quote scruzer Quote  Post ReplyReply Direct Link To This Post Posted: 01 February 2008 at 2:07am
So, like, how do I animate with a single HICON?
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Oleg Quote  Post ReplyReply Direct Link To This Post Posted: 01 February 2008 at 3:27pm
sorry, skipped "animation" word.
 
I see 2 solutions -
 
1. CXTTray load icons from hInstance = AfxGetResourceHandle(); so if you use your dll as primary resource call AfxSetResourceHandle(hYourDll); and CXTTray will load icons from dll.
 
or
 
2. make class derived from CXTTrayIcon and add icons to m_arTrayIcons collection. see sources.
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