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17.3.0 Builds & Runs on Windows 10 Pro ARM64

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    Posted: 03 July 2018 at 6:49pm
In case anyone cares, or is interested, I have built 17.3 for ARM64 and run it on my HP Envy X2.
I know ARM64 is not a supported platform, but since 17.3 does not use OpenGL (and OpenGL will not be available on windows on ARM - DirectX instead is supported by MS) while 18 does I updated the build system to add in ARM64 targets and things went smoothly. This is good news. 2 sample program ran fine on the HP hardware - native. Built using the latest VS 2017 preview which now includes mfc libs and dll's to link against. 

Maybe Codejock will add a DirectX drawing backend in an 18 update or in 19????
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