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| Context Menu images with CXTPCommandBars problem | 
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| KJM-18   Newbie     Joined: 08 August 2008 Location: Canada Status: Offline Points: 2 |  Post Options  Thanks(0)  Quote  Reply  Topic: Context Menu images with CXTPCommandBars problem Posted: 08 August 2008 at 5:24pm | 
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 ////  TEST CODE FOLLOWS // void CTreeFormView::PopupEmptyPosition(CSingleOrg* DestSingleOrg, CPoint point, CString SourcePosnNbr, CString SourcePosnID, CString SourceSN, CString SourceMemId, CString SourcePosnOrgId, CString SourcePosnUIC, CString SourceFutureInd) {  CMenu popup; popup.CreatePopupMenu();  // Simple loop that creates 4 menu items   GetWindowRect(&rect);  // This is the original code that displays the images  popup.DestroyMenu();  ::DeleteObject(FirstBitmap); | |
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| Oleg   Senior Member   Joined: 21 May 2003 Location: United States Status: Offline Points: 11234 |  Post Options  Thanks(0)  Quote  Reply  Posted: 11 August 2008 at 2:34am | 
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   Hello,
 Instead of SetMenuItemBitmaps  add Images to ImageManager. See our CommandBarIcons . XTPImageManager()->SetIcons(...); | |
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     Oleg, Support Team CODEJOCK SOFTWARE SOLUTIONS | |
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| KJM-18   Newbie     Joined: 08 August 2008 Location: Canada Status: Offline Points: 2 |  Post Options  Thanks(0)  Quote  Reply  Posted: 11 August 2008 at 11:24am | 
| Thanks for your response.    I looked at that sample code however I still could not get my code to work.  The SetIcons() function takes a toolbar resource ID and an image list, neither of which my example has. I need to assign different images to menu items at runtime and the images are bitmaps stored in the resource file.   I'm new to working in C++ and would really appreciate it if you could modify the sample code I provided or show me a longer code snippet.   Many thanks in advance. | |
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